The real world, in 3D
Real places.Better decisions.
Deterministic traffic simulation and procedural 3D infrastructure generation, running on discrete mathematical graphs.
01 / The platform
A world you can
work with.
Bring streets, buildings and terrain into one 3D place. For the people who plan it, move through it and call it home.
Built for scale
Built to generate
whole towns.
Combinatorial PBR architectural kits: masonry, windows, doors and reveals, fitted to real building footprints in millions of possible combinations.
How generation works
02 / For councils & teams
Test the idea.
Before the works.
Traffic, development and the decisions that shape a place.

Traffic flow & congestion
Change the plan.
Compare the flow.
Try signal timings, junction layouts and bus priority. Compare queues and journeys before making a change.
Traffic planning
Urban planning & engineering
Put your plans
in context.
Bring a proposal into the surrounding town. Review the scale, the frontage and what would change.
Site planning
Streets & public space
Make room.
For everyone.
A new crossing. A wider pavement. A better bus stop. See the whole street come together.
Street planning
Deliveries & fleets
Plan the
delivery route.
When a road closes, find another route to the same stops. Compare the options before sending the van out.
Logistics research
Autonomous vehicle research
Rehearse the
road ahead.
Set up a road scenario. Follow a vehicle through the approach, the stop and the moment traffic moves again.
Vehicle researchShown with native renders from the current build. See the work and plans
Let’s talk