Engine updateLatest: Vehicle safety envelopes and camera tracking · 20 OctoberDevelopment journal

The real world, in 3D

Real places.Better decisions.

Deterministic traffic simulation and procedural 3D infrastructure generation, running on discrete mathematical graphs.

People walking through London and everyday traffic on UK streets.
Discover VeriStreet

01 / The platform

A world you can
work with.

Bring streets, buildings and terrain into one 3D place. For the people who plan it, move through it and call it home.

Built for scale

Built to generate
whole towns.

Combinatorial PBR architectural kits: masonry, windows, doors and reveals, fitted to real building footprints in millions of possible combinations.

How generation works
A moving collection of building archetypes from VeriStreet development.

02 / For councils & teams

Test the idea.
Before the works.

Traffic, development and the decisions that shape a place.

Traffic signals rendered by VeriStreet: signal heads on black poles, two showing green beside no U-turn signs, a push-button unit, tactile paving on a kerbed island, and red-brick terraces and trees beyond.
Native render · current build

Traffic flow & congestion

Change the plan.
Compare the flow.

Try signal timings, junction layouts and bus priority. Compare queues and journeys before making a change.

Traffic planning

Shown with native renders from the current build. See the work and plans

Let’s talk

Evaluating spatial simulation for your network?

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